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iris-legacy/iris/jabber/xmpp_ibb.h
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iris-legacy/iris/jabber/xmpp_ibb.h
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/*
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* ibb.h - Inband bytestream
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* Copyright (C) 2001, 2002 Justin Karneges
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef JABBER_IBB_H
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#define JABBER_IBB_H
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#include <qobject.h>
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#include <qdom.h>
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#include <qstring.h>
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#include <q3ptrlist.h>
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#include "bytestream.h"
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#include "im.h"
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namespace XMPP
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{
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class Client;
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class IBBManager;
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// this is an IBB connection. use it much like a qsocket
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class IBBConnection : public ByteStream
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{
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Q_OBJECT
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public:
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enum { ErrRequest, ErrData };
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enum { Idle, Requesting, WaitingForAccept, Active };
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IBBConnection(IBBManager *);
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~IBBConnection();
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void connectToJid(const Jid &peer, const QDomElement &comment);
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void accept();
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void close();
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int state() const;
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Jid peer() const;
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QString streamid() const;
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QDomElement comment() const;
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bool isOpen() const;
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void write(const QByteArray &);
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QByteArray read(int bytes=0);
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int bytesAvailable() const;
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int bytesToWrite() const;
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signals:
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void connected();
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private slots:
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void ibb_finished();
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void trySend();
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private:
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class Private;
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Private *d;
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void reset(bool clear=false);
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friend class IBBManager;
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void waitForAccept(const Jid &peer, const QString &sid, const QDomElement &comment, const QString &iq_id);
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void takeIncomingData(const QByteArray &, bool close);
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};
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typedef Q3PtrList<IBBConnection> IBBConnectionList;
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typedef Q3PtrListIterator<IBBConnection> IBBConnectionListIt;
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class IBBManager : public QObject
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{
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Q_OBJECT
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public:
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IBBManager(Client *);
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~IBBManager();
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Client *client() const;
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IBBConnection *takeIncoming();
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signals:
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void incomingReady();
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private slots:
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void ibb_incomingRequest(const Jid &from, const QString &id, const QDomElement &);
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void ibb_incomingData(const Jid &from, const QString &streamid, const QString &id, const QByteArray &data, bool close);
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private:
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class Private;
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Private *d;
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QString genKey() const;
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friend class IBBConnection;
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IBBConnection *findConnection(const QString &sid, const Jid &peer="") const;
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QString genUniqueKey() const;
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void link(IBBConnection *);
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void unlink(IBBConnection *);
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void doAccept(IBBConnection *c, const QString &id);
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void doReject(IBBConnection *c, const QString &id, int, const QString &);
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};
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class JT_IBB : public Task
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{
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Q_OBJECT
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public:
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enum { ModeRequest, ModeSendData };
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JT_IBB(Task *, bool serve=false);
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~JT_IBB();
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void request(const Jid &, const QDomElement &comment);
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void sendData(const Jid &, const QString &streamid, const QByteArray &data, bool close);
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void respondSuccess(const Jid &, const QString &id, const QString &streamid);
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void respondError(const Jid &, const QString &id, int code, const QString &str);
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void respondAck(const Jid &to, const QString &id);
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void onGo();
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bool take(const QDomElement &);
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QString streamid() const;
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Jid jid() const;
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int mode() const;
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signals:
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void incomingRequest(const Jid &from, const QString &id, const QDomElement &);
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void incomingData(const Jid &from, const QString &streamid, const QString &id, const QByteArray &data, bool close);
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private:
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class Private;
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Private *d;
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};
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}
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#endif
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